文档介绍:puter Interaction Series
Editors-in-chief
John Karat
IBM Thomas J. Watson Research Center (USA)
Jean Vanderdonckt
Université catholique de Louvain (Belgium)
Editorial Board
Gregory Abowd, ia Institute of Technology (USA)
Gaëlle Calvary, LIG-University of Grenoble 1 (France)
John Carroll, College of Information Sciences & Technology, Penn State University (USA)
Gilbert Cockton, University of Sunderland (UK)
Mary Czerwinski, Microsoft Research (USA)
Steven Feiner, Columbia University (USA)
Elizabeth Furtado, University of Fortaleza (Brazil)
Kristina Höök, SICS (Sweden)
Robert Jacob, Tufts University (USA)
Robin Jeffries, Google (USA)
Peter Johnson, University of Bath (UK)
Kumiyo Nakakoji, University of Tokyo (Japan)
Philippe Palanque, Université Paul Sabatier (France)
Oscar Pastor, University of Valencia (Spain)
Fabio Paternò, R (Italy)
Costin Pribeanu, National Institute for Research & Development in Informatics (Romania)
Marilyn Salzman, Salzman Consulting (USA)
Chris Schmandt, Massachusetts Institute of Technology (USA)
Markus Stolze, IBM Zürich (Switzerland)
Gerd Szwillus, Universität Paderborn (Germany)
Manfred Tscheligi, University of Salzburg (Austria)
Gerrit van der Veer, University of Twente (herlands)
Shumin Zhai, IBM Almaden Research Center (USA)
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puter Interaction is a multidisciplinary field focused on human aspects of the development
puter technology. puter-based technology es increasingly pervasive - not just in
developed countries, but worldwide - the need to take a human-centered approach in the design and
development of this technology es ever more important. For roughly 30 years now, researchers
and practitioners putational and behavioral sciences have worked to identify theory and practice
that influences the direction of these technologies, and this diverse work makes up the field of human-
computer interaction. Broadly speaking it includes the study of what technology might be able to do for
people an