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WindowsTricks of the
Game Programming Gurus
fundamentals of 2D and 3D Game Programming
André Lamothe
201 West 103rd Street,
Indianapolis, Indiana 46290
0072313618 FM 10/26/99 9:32 AM Page ii
Executive Editor
Tricks of the Windows Game Don Roche
Programming Gurus Acquisitions Editor
Fundamentals of 2D and 3D Game Programming Angela Kozlowski
Copyright 1999 by Sams Development Editors
All rights reserved. No part of this book shall be reproduced, stored in a Erik Dafforn
retrieval system, or transmitted by any means, electronic, mechanical, photo- Kezia Endsley
copying, recording, or otherwise, without written permission from the pub- Managing Editor
lisher. No patent liability is assumed with respect to the use of the information Charlotte Clapp
contained herein. Although every precaution has been taken in the preparation
of this book, the publisher and author assume no responsibility for errors or Project Editor
Carol Bowers
omissions. Neither is any liability assumed for damages resulting from the use
of the information contained herein. Copy Editors
Sean Medlock
International Standard Book Number: 0-672-31361-8 Aaron Black
Howard Jones
Library of Congress Catalog Card Number: 98-85491
Printed in the United States of America Indexer
Erika Millen
First Printing: October 1999
Proofreader
01 00 99 4 3 2 Betsy Smith
Technical Editor
Trademarks Steve Haines
All terms mentioned in this book that are known to be trademarks or service Software Development
marks have been appropriately capitalized. Sams cannot attest to the accuracy Specialists
John Warriner
of this information. Use of a term in this book should not be regarded as
Dan Scherf
affecting the validity of any trademark or service mark.
Interior Design
Warning and Disclaimer Gary Adair
Cover Design
Every effort has been made to make this book plete and as accurate as Alan Clements
possib