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大学英语四级模拟真题及答案第一套.docx

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大学英语四级模拟真题及答案第一套.docx

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大学英语四级模拟真题及答案第一套.docx

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文档介绍:该【大学英语四级模拟真题及答案第一套 】是由【书犹药也】上传分享,文档一共【25】页,该文档可以免费在线阅读,需要了解更多关于【大学英语四级模拟真题及答案第一套 】的内容,可以使用淘豆网的站内搜索功能,选择自己适合的文档,以下文字是截取该文章内的部分文字,如需要获得完整电子版,请下载此文档到您的设备,方便您编辑和打印。12月大学英语四级考试真题预测(第1套)
PartⅠ
Writing
(30minutes)
Directions:Forthis part,youare allowed30minutes :oneistofindajob somewhere andtheothertostart abusinessofyour own. Youaretomakeadecision. Writeanessaytoexplainthereasonsfor should writeatleast120wordsbutnomorethan180words.
Part Ⅱ
ListeningComprehension
( 25minutes)
SectionA
Directions: Inthissection,you theendofeachnewsreport,you willheartwoor and thequestionswillbe ,youmustchoosethebestanswerfrom thefourchoices markedA,B, markthecorrespondingletteronAnswer Sheet 1withasinglelinethroughthe centre.
Questions1 and2are basedonthenews reportyouhavejustheard.
.
B. Itwas goingtoberenovated.
pay therent.
ittothe royalfamily.
.
.
.
attack.
Questions3and4arebasedon thenewsreportyou havejustheard.
lost contactwith theemergencydepartment.
.
.
forhelpviaaportableradio.
torepairtheelevator.
releasedthe detailsoftheaccident.
keepthe minerswarm.
D. Theyprovidedtheminerswith foodandwater.
Questions5to 7arebased on thenewsreportyouhavejustheard.
5. postagerates.
itsservices.
.
D. Closesome ofitspostoffices.
businesshours.
on holidays.
Saturdays.
.
7. jobs.
willbeginto complain.
willbeverypleased.
D. A lotofcontroversywillarise.
SectionB
Directions:Inthissection,youwill hear twolong theendofeach conversation, spoken onlyonce. Afteryouhear aquestion, you mustchoose the best answerfrom thefour
choicesmarkedA,B, CandD. Thenmark thecorrespondingletteron AnswerSheet1withasinglelinethrough thecentre.
Questions8 to11arebased ontheconversationyou havejustheard.
. Hewillbe kept frompromotion.
willgothroughretraining.
.
willlosepartofhis pay.
.
isatrustworthyguy.
isanexperiencedpressoperator.
on goodtermswithhisworkmates.
atradeunionrepresentative.
publicrelations.
C. She isaseniormanager ofthe shop.
is betterathandlingsuchmatters.
. Heisskilledandexperienced.
B. Heisvery closetothemanager.
C. Heisalwaystryingtostirup trouble.
alwayscomplainingabout lowwages.
Questions12to 15arebasedontheconversationyouhavejustheard.
.
.
.
D. Reserved.
stayquiet.
reada book.
talkabouttheweather.
D. Theychatwith fellowpassengers.
14. treatedasa foreigner.
visitanEnglish castle.
invitedtoacolleague's home.
tomakefriends withworkmates.
morequiet.
privacy.
.
.
SectionC
Directions:Inthissection,youwill hearthree passages. At theend ofeachpassage,youwillhearthreeor hear aquestion,youmustchoosethebestanswerfromthefourchoicesmarkedA,B, markthecorrespondingletteronAnswerSheet 1 with asinglelinethroughthe centre.
Questions16to18arebasedon thepassageyouhavejust heard.
'thavemuchchoice ofjobs.
togetmuchhigher pay.
don'thaveto gothroughjobinterviews.
D. Theywillautomaticallybegivenhiringpriority.
17. A. Ask theirprofessorsforhelp.
.
theschool careersservice.
throughcampus newspapers.
.
toensureaquiet atmosphere.
arrangeappointmentswithlibrarians.
.
Questions19to21 arebasedon the passageyou have justheard.
.
.
higher price.
canbettersurvive extremeweathers.
tea.
.
willreplace green teaoneday.
D. Itisimmuneto various diseases.
teadrinkers.
bring the promisedhealthbenefits.
farmers'lifeeasier.
D. Itdoesnothaveastable market.
Questions22 to25 arebasedonthepassageyouhavejustheard.
22. toshowtheir status.
objectsofhigh quality.
.
moreabout environment.
. They were proudoftheircreations.
.
contributionstosociety.
oftheir products.
.
B. Identifyfakecrafts.
.
creation.
.
.
.
D. Topreservethetraditionalculture.
PartⅢ
Reading Comprehension
(40minutes)
SectionA
Directions: Inthissection,thereisa passagewithtenblanks. Youarerequiredto selectonewordforeachblank fromalist ofchoices givenin aword bank followingthe eachitemonAnswerSheet2with a singlelinethrough the centre. Youmaynotuseanyofthewords inthebank morethanonce.
Questions26to35are based on thefollowingpassage.
Whensomeonecommitsacriminalact,we alwayshope comestooneofthecruelestcrimes--animal fighting--things26workout -fightingvictimsare27 andkilledforprofitand "sport," yettheircriminalabusersoftenreceive a28sentenceforcausingalifetimeof -convictedanimalfightersonlygetprobation (缓刑).
Someprogresshasbeenmadein the prosecution(起诉) . SentencingGuideLineswhen they29penalties,andinthecaseofanimal fighting,thoseguidelines areoutdatedandextremely30
The Commission, which31thesesentencingguidelines, isrevisiting them,proposingto raisetheminimum sentencefrom 6-12to21 - isastepinthe right32, butwe'dliketosee the . SentencingCommissionmakefurtherchanges to the guidelines.
Alongwith thiseffort,we'reworking withanimaladvocates andstateandfederallawmakersto33anti-crueltylawsacrossthecountry, aswellassupportinglawsandpoliciesthat assistoverburdenedanimal34thatcarefor animalfighting 35importantbecausethehighcost ofcaring for animalvictimsis amajor factorthatpreventspeoplefromgettinginvolvedin crueltycasesinthefirstplace.



D. determine

F. hesitate

H. inspired
I. method



M. strengthen


Section B
Directions:In thissection, youaregoingtoreada passage withten statements attachedtoit. Eachstatement contains informationgiveninone ofthe the paragraphfrom whichtheinformationisderived. Youmaychoosea paragraphmorethan
paragraph ismarkedwith a bymarkingthecorresponding letteronAnswer Sheet2.
When WorkBecomesaGame
A)Whatmotivatesemployees todotheirjobswell? Competitionwithcoworkers,forsome. Thepromiseofrewards, -solving, foraluckyfew.
B)Increasingly, companiesaretappingintothesedesires directlythroughwhathas cometo beknownas "gamification": essentially,turningworkintoagame."Gamification isaboutunderstandingwhatitisthatmakes gamesengagingandwhatgamedesignersdotocreateagreatexperienceingames,andtakingthoselearningsandapplying them toother contextssuchastheworkplaceandeducation,"explainsKevin Werbach,agamificationexpertwhoteachesat theWharton SchoolofBusinessat theUniversityofPennsylvania inthe UnitedStates.
C) It mightmeanmonitoringemployeeproductivityon adigital leaderboardand offeringprizesto thewinner,or givingemployeesdigital badgesorstarsforcompletingcertainactivities. Itcouldalsomeantrainingemployees how todo theirjobsthroughvideogameplatforms. CompaniesfromGoogletoL'OréaltoIBMto WellsFargo areknownto usesome more andmorecompaniesarejoiningthem. Arecentreportsuggeststhattheglobalgamification marketwillgrowfrom$ $ by.
D)Theconceptofgamificationisnotentirelynew,Werbachsays. Companies, marketersandteachershave longlookedfor funwaystoengagepeople's reward- Jackshasbeen"gamifying"its snackfoodby puttinga smallprize insideformorethan100years,headds,andtheturn-of-the-century steelmagnate (巨头)CharlesSchwabis saidto have often
comeintohisfactory andwrittenthenumber oftons ofsteel produced onthepastshift on the factoryfloor,thusmotivating thenextshiftofworkersto beatthepreviousone.
E) Buttheword"gamification"andthewidespread,consciousapplicationoftheconceptonly beganinearnestaboutfiveyearsago,Werbach tovideogames,thegenerationnowenteringthe workforce isespeciallyopento theideaofhavingtheirworkgamified."We areatapointwhere in muchofthedevelopedworldthevastmajority ofyoung peoplegrewupplayingvideogames, and anincreasingly high percentageofadultsplaythesevideogames too,"Werbachsays.
F)Anumber ofcompanieshavesprungup--GamEffective, BunchbailandBadgeville,toname a few--inrecentyears platforms thataremosteffectiveturn employees'ordinaryjob tasks into partofarichadventurenarrative."What makesagamegame-like isthattheplayeractuallycaresaboutthe outcome," Werbachsays."Theprinciple isaboutunderstandingwhat ismotivatingtothisgroup ofplayers, which requires some understandingofpsychology."
G) Somepeople,Werbachsays,aremotivated people often fall ,therightkindofgamificationmightbe turningtheirsaies pitchesintoacompetitionwithotherteammembers, completewithadigital leaderboard moremotivatedbycollaborationand social experiences. One companyWerbachhasstudied usesgamificationtocreatea senseofcommunityandboostemployees'morale(士气).Whenemployeeslogin to their computers,they'reshownapictureofone of theircoworkersand askedtoguessthatperson'sname.
H) Gamification does nothave tobedigital. Monica Cornettiruns acompany thisinvolvestechnology, agamificationstrategy forasaies trainingcompanywith a storm-chasing "storm chaserteams" andcompetedin storm-themededucationalexercisesto earn variousrewards."Rewards do nothaveto bestuff," Cornettisays."Rewardscanbe flexibleworkinghours." Anothertraining,thisone forpayroll law,usedaSnow White andtheSeven Dwarfstheme."Snow White"isavailablefor everyonetouse,butthe"dwarfs"are stillundercopyright,soCornettiinventedsound-alikecharacters (GrumpyGus,Dopey Dan)to illustratespecificpayrolllaw
I)Somepeopledonot take naturailytogamified workenvironments,Cornetti ,people in positionsofpowerorpeopleinfinanceor engineeringdonottendtolike thesoundof theword. "If wearedesigning forengineers,I'm not talkingabouta ' game' atall,"Cornettisays. "I'mtalkingabouta 'simulation'(模拟),I'mtalkingabout 'beingabletosolvethisproblem. '"
J) Gamificationis"notamagicbullet," strategythatisnotsufficientlythought throughorwelltailoredtoitsplayersmayengage people foralittlewhile,butitwillnotmotivatepeoplein the canalsobe exploitative,especiallywhen used ,especiall