文档介绍:ISSUE 367 | SEPTEMBER 2008
TM
A Dungeons & Dragons® Roleplaying Game Supplement
Contents
Features
5 Epic FaerÛn
By Richard Baker
Heroes of the Realms find new options at epic levels
5
with these new epic destinies.
11 Ecology of the Genasi
By Rodney Thompson
Learn about the history, society, and culture of one of the
new races from the Forgotten Realms Campaign Guide.
22 Intelligent Items
By Logan Bonner
Only in Dragon! New rules for intelligent magic items
22
in your D&D game.
31 Children of Darkness
By Robert J. Schwalb
Most drow worship the spider queen Lolth, chafing
under her rule, but glorying in destruction in her name.
But some rebel drow fight their heritage, and choose a
path less traveled.
42 Bestiary: Golems and Oozes
31 By Greg Bilsland
New dungeon guardians for your latest adventure.
47 PLaying Gnolls
47
By Keith Baker COLUMNS
If you’ve always wanted to play a gnoll PC, now’s
your chance. This es with plenty of
information on gnoll adventurers, along with
racial feats for your gnoll hero.
4 editorial
55 Class Acts: Swordmage
By Greg Bilsland 67 design & development:
the Evolution of Magic Items
New powers and options for your first
By Andy Collins and Mike Mearls
swordmage character, created straight out of the
Learn about the design and development teams’ approach
Forgotten Realms Player’s Guide.
55 to magic items.
58 Realmslore: Auril’s Hall 69 Confessions of a Full-Time Wizard
By Brian James By Shelly Mazzanoble
The hall of the Frostmaiden is explored here, Shelly discusses how her experience as a DM has made
her a better player.
along with the rumors of its many dangerous
denizens.
73 RPGA Report
By Chris Tulach
63 Expeditionary Dispatches: This month, Chris tells us more about the Living
Janus Gull Forgotten Realms campaign, and how you can get
By Glenn McDonald involved.
58
This mysterious village vanished into the sea
7