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计算机专业论文:宝石对对碰设计.doc

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计算机专业论文:宝石对对碰设计.doc

上传人:书籍1243595614 2018/8/31 文件大小:988 KB

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计算机专业论文:宝石对对碰设计.doc

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文档介绍:摘要
游戏设计的历史很悠久,几千年来,从最古老的非洲的Awari游戏,到现在最为优雅的游戏-----围棋,人们设计和玩过的游戏不计其数,许多游戏已经随着时间遗失在历史的长河中了。除了经典游戏之外,人们总是对新游戏感兴趣,因此一直有对新游戏设计的需求。手机游戏: 指用户利用随身携带具有广域无线网络联机功能(GPRS 或CDMA)的移动终端设备(手机),随时随地进行的游戏。简单说手机游戏是指运行于手机上的游戏软件。
本文介绍了手机游戏对对碰的开发过程。论文遵循软件工程的方法,详尽论述了从需求分析、系统分析、概要设计、详细设计、以及测试与调试的整个开发过程,总结了开发过程中的经验及本系统今后的改进方向。
本系统开发成功后可以实现对对碰游戏的登陆,注册,以及游戏的娱乐功能。Xcode ,采用成熟的软件研制技术,后台数据库采用Sqlite3。
关键词: 对对碰, Xcode 、 Sqlite3













Abstract
Game design is a long history, thousands of years, from the most ancient Africa Awari game, now the most elegant game, chess, people design and play the game too many to count,many games have the time lost in the long river of addition to the classic game, people are always interested in new game, so there has been to the new demand of the game design. Mobile phone game:refers to carry awire less wide work online function using the user(GPRS or CDMA) of the mobile terminal(mobile phone),whenever and wherever possible the said mobile phone game is running on the mobile phone game software.
This paper introduces the development process of mobile phone games on colliding. Methods according to the software engineering, discussed in detail from the demand analysis, system analysis, outline design, detailed design, and test and debug the entire development process, summed up the improvement direction of the experience of the development process of the system and future.
After the ess of the system development can be achieved on the puzzle game landing, registration, and entertainment function. Xcode 5 development tools, the use of mature software development technology, back-end database using Sqlite3.

Keywords:
two of a kind, Xcode, Sqlite3

目录

1. 绪论.........................................................................................3
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选题依据和研究意义............................