文档介绍:华中科技大学
硕士学位论文
面向分布式仿真的网格资源管理系统设计与实现
姓名:李嘉
申请学位级别:硕士
专业:系统分析与集成
指导教师:王乘
20050507
摘要
大规模分布式仿真所涉及的数据空间非常巨大需要耗费大量的时间并且对计
算环境也有较高的要求在如此巨大的分布式环境中对资源进行管理是一项十分复杂
的任务将网格技术应用于大规模分布式仿真中能有效地解决上述问题为了解决
HLA 仿真系统在资源调度上的问题该文在 OGSA 的基础上设计了服务于分布式仿
真系统的网格资源管理系统框架结合系统框架和分布式仿真的运行特征对标准仿
真应用层进行了改造并详细设计了资源管理系统中各功能模块的实现和模块间的工
作流程
对等 Peer to Peer 技术将点到点 Point to Point 的通信从主从式 Client/Server
结构进一步转变为对等体间的连接该文将 P2P 技术引入网格资管理系统的实现中
剔出了系统中的集权节点和中心节点将相应的功能转入各个仿真计算节点上实现
了仿真节点的自治运算系统中不再存在必不可少的全局节点只会根据仿真任务动
态地生成局部管理节点有效解决了分布式仿真系统中的单点实效问题
该文最后设计并实现了网格资源管理系统对仿真节点的负载检测办法和调度算
法并通过实例进行检验结果表明设计实现的网格资源管理系统能够有效稳定地利
用节点资源具有良好的负载平衡特性
关键字分布式仿真网格计算对等技术高层体系结构资源管理
I
Abstract
Many kinds of resources in large and distributed environment related puting
environment are required by distributed simulation, and management of these resources is a
complex task, which can be plished bining it with the techniques of grid. In
order to solve some problems in current High Level Architecture, such as lack of intelligent
and flexible mechanism in managing resource, on the basis of OGSA, this paper designs
grid resource management framework serving distributed simulation. According to the
run-time features, application layer of HLA is made corresponding transform; the working
process between every function modular and these modules is designed in detail.
Peer to puting change the point-to-munication from the client/server
architecture to the interconnection of peers. The paper makes use of P2P technology to
implement the grid resource administrative system, from which all the central management
nodes are removed, and their corresponding function modules are transferred into each
simulation node. Thus all the simulation nodes get the power of putation.
System has essential overall node no longer, and generates local temporary management
node according to needs for every task. Single-failure problem in distributed simulation
system is solved effectively.
In