文档介绍:MicrosoftVisualBasic Game Programming withDirectXJonathan ?2002byPremier Press, partofthisbook may bereproduced or transmitted in anyform or by anymeans, electronicor mechanical, including photocopying, recording, or byany information storage or retrieval system withoutwritten permission fromPremier Press, except for theinclusion of brief quotationsin a Pressisa registered trademark of Premier Press, :StacyL. HiquetAssociate Marketing Manager: Heather BuzzinghamManagingEditor: Sandy DoellAcquisitions Editors: Mitzi Foster, Emi SmithProject Editor: Cathleen D. SnyderEditorial Assistant: Margaret BauerTechnical Reviewer: Joshua SmithCopy Editor: Elizabeth AgostinelliInterior Layout:Bill HartmanCover Design: PhilVelikanIndexer: Sharon ShockProofreader: Jenny DavidsonActiveX, Ageof Empires, Asheron’s Call, DirectDraw, DirectMusic, DirectPlay, DirectSound, DirectX, MechWarrior, Microsoft,MSDN, Visio,VisualBasic,VisualC++, Visual C#, Visual InterDev,VisualJ++, Visual Studio,Windows, Windows NT,Xbox, and/or otherMicrosoft products referenced herein areeither registered trademarks or trademarks of Microsoft Corporationin the other :PremierPresscannot providesoftware the appropriate software manufacturer’s technicalsupport lineor Web site Press and theauthor have attempted throughout this book to distinguish proprietary trademarks from descriptive terms byfollowingthe capitalization styleused by the contained in this book hasbeen obtainedby Premier Press fromsources believed to be reliable. However, because of the possibility of human or mechanical error by oursources, Premier Press, or others, the Publisher does notguarantee the accuracy, t?u(??P?D?F??yO\]?^à??fu(rHg,^úz???P?D?Fuacy, pleteness of any information and is not responsible for any errors or omissions or the results obtained from use ofsuchinformation. R