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(Ebook Tutorial - Pdf) Poser - Daz3D - Renderosity - Realistic Natural Scenery With Vue D'Esprit.pdf

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(Ebook Tutorial - Pdf) Poser - Daz3D - Renderosity - Realistic Natural Scenery With Vue D'Esprit.pdf

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(Ebook Tutorial - Pdf) Poser - Daz3D - Renderosity - Realistic Natural Scenery With Vue D'Esprit.pdf

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文档介绍:? 1999 Mastering 3D GraphicsRealistic natural sceneryMastering 3D Graphics ~ issue #1with Vue d′EspritSan MauriciSan MauriciSan MauriciSan MauriciSan MauriciVue d’Esprit 2 is the hot new tool for natural out-door scenery. As you will see from this tutorial,it’s remarkably easy to use, and packed full ofincredible features. Amazingly realistic vegetationare, together with soft shadows and blurred re-flections, just some of those features that makefor parable picture quality. Happy virtualtrip!page 2Realistic natural scenery? 1999 Mastering 3D GraphicsStep 1: shaping out the poolOff we go! Click the New icon and select an atmosphere(see Figure ). Just pick one that corresponds more orless to what you want to achieve. The choice is not sosignificant. The atmosphere you select will only be usedas a starting point. It’ll be thoroughly modified later, untilwe eventually end up with pletely differ-ent! Anyway, we picked “Wispy winter”.The picture has a vertical aspect ratio which is somewhatunusual for landscape imagery. However, such an aspectratio will emphasize the overall depth of the scene. It willalso result in a more “dynamic” composition. To changethe aspect ratio of the camera, open the Render Optionsdialog (by long-clicking on the Render icon, or clickingwith the right mouse button). Select “US Letter - verti-cal” from the aspect ratio drop-down main feature of our picture is the pool. It should bemade of deep, still water. So the first thing to do is to addsome water to our empty scene. Click on the Water icon(top left). This adds an infinite plane of water 10 unitsabove ground level. By default, it is assigned a clear bluewater material. This isn’t what we’re looking for… Clickon the Load material button underneath the material pre-view in the Object properties panel (see Figure ) andselect another material from the “Liquids” collection. Wewant something that looks like dark, still water; “ShastaLake” is a good start. Besides, “Shasta Lake” has a