文档介绍:Cover Image by Paul Presley Image by Paul Cover
in Maya in graphics gaming and
MICHAEL McKINLEY
SERIOUS SKILLS.
STUDIO PROJECTS STUDIO
®
breathtaking backgrounds breathtaking creating to guide project Your
MAYA
Game Environments Environments Game and Props
MAYA® STUDIO PROJECTS Game Environments and Props
McKINLEY
Tomb Tomb
that glows. gizmo
ISBN: 978-0-470-52403-9
Build vehicles, weapons, foliage, and other such foliage, weapons, Build vehicles, scratch from necessities environment
$ US
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, both from Sybex. , both from
Learn all types of video game including diffuse maps, textures maps normal maps, and emissive
The Game Artist’s Guide He is the author of The Game Artist’s titles. as well as other prominent
/mspgame /mspgame
puter puter
The Game Animator’s Guide to Maya Guide to and The Game Animator’s
, and many others. He currently works for Zombie Studios in Seattle, Washington, where where Washington, Zombie Studios in Seattle, works for He currently 3, and many others. Raider: Anniversary, NFL Street Saw for and props environments he created to Maya
About the Author including titles, several for artist serving as an environment primarily game artist, is a veteran Michael McKinley
PANION DVD PANION VALUABLE mentioned in the book. and bonus resources movies, les, fi includes all the project The DVD on the DVD.) les use the fi to 2009 Unlimited 2010 or Maya Maya have must (You
Use modular techniques to create highly highly Use modular techniques to create environments detailed
Vehicles, weapons, tools, buildings, trees, and other elements are all as essential to bringing a game to vivid life as are the the as are vivid life to bringing a game to as essential all are and other elements buildings, trees, weapons, tools, Vehicles, and game environments hottest of today’s a variety create how to by step step you guide shows This detailed characters. powerful tools. using Maya’s props of projects in a seri