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MIT.Press.Game.Sound.An.Introduction.To.The.History.Theory.And.Practice.Of.Video.Game.Music.And.Sound.Design.Oct.2008..026203378X.pdf

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MIT.Press.Game.Sound.An.Introduction.To.The.History.Theory.And.Practice.Of.Video.Game.Music.And.Sound.Design.Oct.2008..026203378X.pdf

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MIT.Press.Game.Sound.An.Introduction.To.The.History.Theory.And.Practice.Of.Video.Game.Music.And.Sound.Design.Oct.2008..026203378X.pdf

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文档介绍:MD DALIM #972617 07/05/08 CYAN MAG YELO BLK
Game Sound
Game Sound
An Introduction to the History, Theory, and
Practice of Video Game Music and Sound Design
KAREN COLLINS
The MIT Press  Cambridge, Massachusetts  London, England
( 2008 Massachusetts Institute of Technology
All rights reserved. No part of this book may be reproduced in any form by any electronic or mechanical
means (including photocopying, recording, or information storage and retrieval) without permission in writing
from the publisher.
MIT Press books may be purchased at special quantity discounts for business or sales promotional use. For
information, email special_******@ or write to Special Sales Department, The MIT Press,
55 Hayward Street, Cambridge, MA 02142.
This book was set in Melior and MetaPlus on 3B2 by Asco Typesetters, Hong Kong, and was printed and
bound in the United States of America.
Library of Congress Cataloging-in-Publication Data
Collins, Karen, 1973–.
Game sound : an introduction to the history, theory, and practice of video game music and sound design /
Karen Collins.
p. cm.
Includes bibliographical references (p. ) and index.
ISBN 978-0-262-03378-7 (hardcover : alk. paper)
1. Video game music—History and criticism. I. Title.
2008
—dc22 2008008742
**********
TO MY GRANDMOTHER
Contents
Preface ix
CHAPTER 1 Introduction 1
GamesAreNotFilms!But... 5
CHAPTER 2 Push Start Button: The Rise of Video Games 7
Invaders in Our Homes: The Birth of Home Consoles 20
‘‘Well It Needs Sound’’: The Birth of puters 28
Conclusion 34
CHAPTER 3 Insert Quarter to Continue: 16-Bit and the Death of the Arcade 37
Nintendo and Sega: The Home Console Wars 39
puters Get Musical 48
MIDI and the Creation of iMUSE 51
Amiga and the MOD Format 57
Conclusion 59
CHAPTER 4 Press Reset: Video Game es of Age 63
Home Console Audio Matures 68
Other Platforms: Rhythm-Action, Handhelds, and Online Games 73
Conclusion 81
C