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Core Rulebook III - Monster Manual (Errata).pdf

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Core Rulebook III - Monster Manual (Errata).pdf

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Core Rulebook III - Monster Manual (Errata).pdf

文档介绍

文档介绍:Monster Manual Web Errata
3/18/02
Here are the rules corrections and official errata for the Monster Manual. Additional, typographical corrections and
clarifications are also being made to the book, but these are not necessary to use the book in your game. As always,
we’re happy to address specific rules questions you have; contact ******@. Thanks and good gaming!


p. 4, Monsters by Type (and Subtype): Add vampire to the Undead section.

p. 4, Add behir to the list of Magical Beasts.

p. 4, Subtypes: Add:
Goblinoid: bugbear, goblin, hobgoblin.
Also, delete those three creatures from the humanoids listing.

p. 5, Add after the first sentence in the fey entry:
Fey are proficient with all simple weapons and any weapons mentioned in their entries.

p. 5, Add after the first sentence of the beast entry:
Like animals, beasts have Intelligence scores of 1 or 2.

p. 5, The magical beast entry should read:
Magical beasts are similar to beasts but can have Intelligence scores higher than 2. Magical beasts usually have
supernatural or extraordinary abilities. Unless noted otherwise, magical beasts have darkvision with a range of 60
feet and low-light vision. Example: displacer beast.

p. 6, Add to first paragraph in the outsider entry:
Outsiders are proficient with all simple weapons and any weapons mentioned in their entries. Out