文档介绍:Rulebook
In the upper-right corner of the game board, place the airplane card which
PREPARATION corresponds to the model used with this board.
Choose a fl at surface to play on: a table, a carpet, or a fl oor section whose
boundaries are well defi ned. Each player chooses an airplane model and Next, shuffl e the “A” deck of Damage cards. If you are using additional
puts it in front of him, pointing at his opponent. e plane must be put planes which you purchased separately, shuffl e a deck of “Damage” cards
on a stand, and the stand must be fi xed at the center of a base: Each model for each diff erent letter shown in red on the airplane bases (all planes in
matches a specifi c base (see Game Materials, page 2). this set have the letter “A”, but if you are using additional airplanes, they
may have the letter “B” instead).
You may choose the models and the dimension of the surface freely, or you
may use one of the Basic Scenarios (pages 16-18). is game can be played with more than one plane per player: Maneuver
planning, fi ring, and damage account are made separately for each airplane.
en each player takes a game board for each plane and puts on it, in the You can also play with more than two players, divided into teams. e
proper place, a set of Maneuver cards, matching the blue letter on the game is more fun with 4 planes than with 2, and if you buy additional sets
model base. If you are not using the optional rules for Altitude, remove the or blister packs you can have even larger battles.
last two cards of the deck (those with the highest numbers and the and
symbols).
THE COUNTERS
LAST MANEUVER PERFORMED SPECIAL DAMAGES ALTITUDE
STRAIGHT IMMELMANN STEEP JAMMED MACHINE
SMOKE FLAME CLIMB COUNTER
MANEUVER TURN / SPLIT-S MANEUVER GUNS
SCENARIO GOALS
ESSFUL
ESSFUL
ESSFUL ESSFUL ESSFUL PILOT/SPY OBSERVING/ ESSFUL MISSION
PHOTOGRAPHIC
BOMBING MISSION STRAFING MISSION RECOVERY MISSION ARTILLERY DIRECTION (GENERIC)
M