文档介绍:TM
TM
WARCHEST POINT SYSTEM CAMPAIGN FRAMEWORK
BATTLETECHTM
TM
CREDITS
Writing: Ben Rome, Paul Sjardijn
BattleTech Line Developer: Herb Beas
Cover Design and Layout: Matt Heerdt
Art: Klaus Scherwinski
Under License From 35600
©2009 WizKids Inc. All rights Reserved. Chaos Campaign, Classic BattleTech, BattleTech, BattleMech, ’Mech, and WK
TM Games are registered trademarks and/or trademarks of WizKids, Inc. in the United States and/or other countries.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC.
The information presented in this section can bee used to create scenarios
for BattleTech games set during the Jihad or any .
Players will need the Total Warfare core rulebookok published by Catalyst
Game Labs in order to play. Additionally, many of thehe optionaloptional rules use ad-
vanced rules from TechManual, Tactical Operations and SStrategictraategic OOperationsperations.
Complete record sheets for all BattleMechs, vehicless and aerospace craft that
players can use to recreate scenarios appear in anyy of ttheheh pre-fi lled Record
Sheet PDFs for purchase found at alog,/catalog, includingincluding
BattleTech Record Sheets: 3039, 3050U, 3075 and Projectect Phoenix: Upgrades ((anyany
of the previously published Record pilationsions by FASA and FanPro
can be used). Illustrations an