文档介绍:WFRP Rulebook ReFeRence StandaRd manoeuvRe SummaRy Rally SteP SummaRy
uRRency xchange ate
Chapter One: Characteristics & Abilities 13 c e R Assist. Performing the assist manoeuvre allows an engaged ally to add a When a Rally Step occurs, all the participants in the encounter immedi-
bonus fortune die to his next check. ately make these adjustments:
Master Skill List 16 The basic exchange rate for Warhammer Fantasy Roleplay pro- eSS & FailuRe SymbolS
vides an easy way to merce across the setting. GMs sacticS & combat modiFieRS
ª Move their stance marker one step towards a neutral stance
Talents 19 might adjust the exchange rate in certain areas, to reflect provin- ess: Each ess rolled counts toward plishing the task. If result of the check includes at least 1 Exchange a talent. As a manoeuvre, a character can replace one of his
talents from his character sheet or from the party sheet.
Party Sheets 20 cial distinctions or the state of the local economy. æ ess, the task eeds. There are numerous opportunities for players to employ tactics bat, looking for important advantages against their ª Remove one recharge token from each currently recharging card (ac-
foes. The encounter’s specific conditions and circumstances can also bat more challenging. As players describe tion, condition, etc.)
Chapter Two: Player Character Races 22 1 gold coin (g) is worth 100 silv