文档介绍:Reading World Profiles
Travelferdescribes s with the Universal World Character Generation Checklist
Profile, a single line of code such as: Basic character generation uses the following steps:
Cogri OlOl CA6A6 43-9 N Ri Wa A 1 . Roll characteristics and determine characteristic
modifiers.
The ponent is the name. The • 2. a. Choose a homeworld.
ponent (four digit number) is the hex location (column b. Gain background skills.
and row). 3. a. Choose a career. You cannot choose a career
you have already left.
The string of digits following that denote, in order: b. Roll to qualify for that career.
• Starport quality c. If you qualify for that career, go to Step 4.
• Size d. If you do not qualify for that career, then you
· Atmosphere Type can go to the Draft or enter the Drifter career.
· Hydrographic percentage The Draft can put you back into a career you
· Population have been forced to leave, at your old rank.
Government Type You can only apply for the Draft once.
· Law Level 4. If this is your first time on this career, get your
· (hyphen) basic training.
·• Tech Level 5. Choose a specialisation for this career.
6. a. Choose one of the Skills and Training tables
The ponent marks any bases present on the for this career and roll on it.
world - examples include N for Naval Base or S for b. Roll for survival on this career.
Scout Base. c. If you eed, go to Step 7.
d. If you did not eed, then events have
This is followed by any Trade Codes for the . forced you from this career. Roll on the Mishap
table, then go to Step 9.
The travel zone for the system is next - A =Amber 7. a. Roll for Events.
Zone, R = Red Zone. If no code is given then the b. Optionally, establish a Connection with
world is either unclassified or a Green Zone. another player character.
8. a. Roll for Advancement
N OBLE T ITLES b. If you eed, choose one of the skills
Social Standing Sample Titles and training ta