文档介绍:基于Vega的直升机视景
仿真系统的设计
2011年6月
摘要
本论文设计了基于Vega的直升机视景仿真系统的设计。利用Vega Visual Studio .NET2003(或VC++)结合使用设计一个直升机视景仿真系统。 (),配置直升机视景仿真系统中的基本视景物体,如直升机模块、地形模块、地形模块中的房子等添加以及视景仿真中基本观察着的设置,。环境下编制Windows32控制台程序,,形成在控制程序调用下的动态直升机视景生成,再在控制程序的作用下进一步控制视景中的直升机的飞行姿态,并且形成人在直升机内部开直升机的效果和地面上另一个人观察直升机飞行的效果。本设计共分为两大部分:直升机、地形等模型建立和软件设计,其中软件设计又分为两部分:++控制软件设计。通过软件设计,该直升机视景仿真系统符合设计要求,并且增加了三个附加功能:(即人沉浸在仿真系统中的感觉),,。
关键词:虚拟仿真;Vega Prime;Lynx Prime
The Design of Single Helicopter Visual Simulation System Based on Vega
Abstract
This paper introduces the design of Single Helicopter Visual Simulation System based on Vega (also name ). Using of the Vega excellent simulation software and the corresponding Microsoft Visual 2003(also name or VC++) bined with a Helicopter Visual Simulation System. First by using the software modules have been packaged by Lynx (also name ) . It has been configured by the basic visual object such as the helicopter module ,the terrain module ,module of the house and other terrain. It should be added to the basic observation of the set to form a preliminary .ACF simulation file. Again in called the preliminary .ACF simulation file, then the formation of the control program calls the dynamic scene generation helicopter. Role in the control program to further control the scene of the helicopter in flight , and the formation of an internal opening in the helicopter on the ground and helicopter effects observer another effect of helicopter flight. The design is divided into two parts: the helicopter , terrain modeling design and software design .And the software design , which is divided into two parts: , software design and C++ under the control software design. Software design ,visual simulation of the Helicopter Visual Simulation System