文档介绍:by
Sherman Kahn
John Hewitt
Lynn Willis
Sandy Petersen
Charlie Krank
Rudy Kraft
illustrations
Lisa A. Free
editorial
Lynn Willis
Sandy Petersen
Steve Perrin
production
Yurek Chodak
Sandy Petersen
RINGWORLD: Explorer Book is a portion of Chaosium Inc.'s Ringworld science-fiction roleplaying game, copyright © 1984 Chaosium Inc., all
rights reserved. Narrative portions of this book (pp. 27-44, 48-50, 52-55, and numerous glossary entries) are copyright © 1984 by John Hewitt, all
rights reserved. Except as in this publication and associated advertising, illustrations for the Explorer Book remain the property of the artist.
2
roll to see if she understands it"), or he might
flatly refuse to allow something ("The wall is
INTRODUCTION too high to jump").
If an explorer survives an adventure, he
may learn from his experience, and his statis-
The Ringworld Game guard the Ring force every expedition to be tics will change to reflect this increased
This game draws directly from six books — explorational. Even the foulest brigands of the experience. Over long periods of play, an ex-
Ringworld, Ringworld Engineers, The World spaceways can hardly avoid being intrigued plorer can grow and change significantly.
Of Ptavvs, A Gift From Earth, Protector, and and impressed by the greatest structure ever
Neutron Star. Additional stories and novels made by intelligence. Play Aids
by Larry Niven have bed for back- The arrival of the explorers may shock The Ringworld box contains everything
ground and specific detail. Ringworlders who know the universe only necessary for play: five dice (2D20, 1 D8,
These Known Space tales chronicle the from mythology, or may threaten advanced 2D6), individual books detailing the game
common history of a group of stars and Ringworld civilizations as interlopers who are rules and background, and assorted handouts.
s which include our own Sol and Earth; bold and powerful. Whether or not explorers Paper, pencils, an