文档介绍:Contents
............................................ 1 Tuning Aspects..................................................... 18
Reading the Book ..................................... 1 Fate Points............................................... 18
The Adjectives .......................................... 1 How Much Power Should Players Have?........ 19
Rolling the Dice ........................................ 1 Additional Uses of Fate Points............. 19
The Ladder ....................................................... 2 Plot, Genre and Fate Points .................. 20
ess and Failure.................................. 2 Advancement.......................................... 20
Creation ............................. 3 Aspect Options....................................... 21
Props as Aspects................................................... 21
GM Overview ........................................... 3 People as Aspects................................................. 21
Consider Characters ................................ 3 Stylistic Aspects.................................................... 22
Phases ........................................................ 3 The Value of Aspects........................................... 22
Select Aspects.......................................................... 4 Negative Aspects ................................................. 22
Skill Ranks ............................................................... 4 Aspect Contests.................................................... 23
Buying Skills............................................................ 4 Other Uses............................................................. 23
Looking at the Pyramid........................... 5 .................................................. 24
Fate Points................................................. 6 Gaining Extras ........................................ 24
Select Character Goal......