文档介绍:River of Blood
A OneOne---RoundRound D&D Living Greyhawk Adventure
by Erik Mona
The Millstream runs red with the blood of the abducted children of Greyhawk's lower class, triggering memories of a
crisis thought averted long ago. Absolute Power series, part one. For characters levels 1-3.
DUNGEONS & DRAGONS, D&D, GREYHAWK, and RPGA are registered trademarks of Wizards of
the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. Scenario detail
copyright 2000 by Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for
tournament use only and may not be reproduced without approval of the work.
This is a work adventure game. A four-hour time
block has been allocated for playing the game (or this LIVING GREYHAWK Tier
round of the game), but the actual playing time will be
about three hours. Structure
It is a good idea to ask each player to put a name tag in This adventure is untiered. It is for characters levels 1-3.
front of him or her. The tag should have the player's name Characters above this level should not be used in this
at the bottom, and the character's name, race, and gender at adventure.
the top. This makes it easier for the players to keep track of
who is playing which character.
Scoring the game for RPGA points:points The RPGA has
three ways to score this game. Consult your convention An Introduction to
coordinator to determine which method to use: Absolute Power
1. No-vote scoring: The players write their names and Absolute Power
numbers on the scoring packet grid, you fill in the top River of Blood is the first of Absolute Power, a series of
of the grid. That is all. No one is rated. This method is linked LIVING GREYHAWK adventures that will span
used for people who are just playing for fun. several years of play. In this opening chapter, a group of
2. Partial scoring: The players rate the game master and