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D&D 3e - Greyhawk - Living Greyhawk - Core - COR1-06 - Forbidden Choice.pdf

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D&D 3e - Greyhawk - Living Greyhawk - Core - COR1-06 - Forbidden Choice.pdf

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D&D 3e - Greyhawk - Living Greyhawk - Core - COR1-06 - Forbidden Choice.pdf

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文档介绍:COR1-06
The Forbidden Choice
A One-Round D&D Core LIVING GREYHAWK™ Adventure
version 1
by Jason Bulmahn and Chris Tulach
Thought lost to antiquity, the remains of an ancient elven chest have been recovered. Why is this relic so
important that Iuz's followers would take interest in it? An adventure for heroic characters of levels 1-6.
Visit our Website at:
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DUNGEONS & DRAGONS, D&D, GREYHAWK, ROLE PLAYING GAMES ASSOCIATION and RPGA are registered trademarks owned by Wizards of the Coast,
Inc. LIVING GREYHAWK and the D20 system logo are trademarks owned by Wizards of the Coast, Inc. All Wizards characters, character names, and
the distinctive likenesses thereof are trademarks owned by Wizards of the Coast, Inc. Any reproductions or unauthorized use of material or artwork
contained herein is prohibited without the express written permission of Wizards of the Coast, Inc. This scenario is intended anized play use
only and may not be reproduced without approval of the work.
© 2001 Wizards of the Coast, Inc. All rights reserved.
1 GETTING STARTED
his is an RPGA® Network scenario for the DUNGEONS & Scoring
TDRAGONS® game. A four-hour time block has been allocated for
each round of this scenario, but the actual playing time will be clos- After the players pleted the scenario or the time allot-
er to three hours. The rest of the time is spent in preparation before ted to run the scenario has run out, the players and DM score the
game play, and scoring after the game. The following guidelines are game. The RPGA has three ways to score its games. Consult your
here to help you with both the preparation and voting segment of convention coordinator to determine which method to use for
the game. Read this page carefully so that you know and - this scenario:
municate to your players the special aspects of playing an RPGA 1-No-vote scoring: The players write their names and RPGA
numbers on the scoring packet grid. You fill in the top of the