文档介绍:Return to the Temple of
Elemental Evil
A One-Round D&D 3rd Edition LIVING GREYHAWK™ Adventure
by Monte Cook
Edited by Jennifer Clarke Wilkes, Andy Collins, and Duane Maxwell
Cartography by Todd Gamble
Evil Never Dies. The folk of the village of Hommlet fear that a new evil might be rising in the nearby temple,
once a bastion of a cult dedicated to wicked elementalism.
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DUNGEONS & DRAGONS, D&D, GREYHAWK, ROLE PLAYING GAMES ASSOCIATION and RPGA are registered trademarks owned by Wizards of the Coast,
Inc. LIVING GREYHAWK and the D20 system log are trademarks owned by Wizards of the Coast, Inc. All Wizards’ characters, character names, and the
disteintive likenesses thereof are trademarks owned by Wizards’ of the Coast, Inc. Any reproductions or unauthorized use of material or artwork
contained herein is prohibited without the express written permission of Wizards of the Coast, Inc. This scenario is intended anized play use
only and may not be reproduced without approval of the work.
© 2000 Wizards of the Coast, Inc. All rights reserved.
1 GETTING STARTED
his is a work scenario for the DUNGEONS & DRAGONS DM) to keep track of who is playing which character.
Tgame. A four-hour time block has been allocated for each round The players are free to use the game rules to learn about
of this scenario, but the actual playing time will be closer to three equipment and weapons their characters are carrying. That said,
hours. The rest of the time is spent in preparation before the game you as the DM can bar the use of even core rule books during cer-
play, and scoring after the game. The following guidelines are here tain times of play. For example, the players are not free to consult
to help you with both the preparation and voting segment of the the DUNGEON MASTER’s Guide when confronted with a trap or haz-
game. Read this page carefully so that you know, and you - ard, or the Monster Manual when confronted with a mon